When Funimation claims a gem from Gonzo, they put their heart and soul into doing a great job. Origin: Spirits of the Past is a great gateway anime for people waiting for the next Miyazaki flick.
The story is post-apocalyptic and easy enough to follow. Years ago, “the forest” became a dragon and attacked from its secret base: the moon! Now, the remains of mankind live in the overgrowth ruins of toppled-over cities, trying desperately to coexist with a very dominant and sentient forest. If they do not respect the forest’s authori-tah, the forest will go Swamp Thing on mankind’s ass and steal back the remaining water. Our protagonist, a young boy named Agito, discovers a girl from the past sealed in suspended animation, Toola. Together, they will learn what caused Earth’s drastic shift and discover a way to bring the forest and man together. For hardcore environmentalists, this is yet another film that caters to your self-righteous dogmas.
Origin is a bit of Princess Mononoke without the animals, a bit of Naussica without the flying, and has a walking volcano fortress. Thus, something for everyone. It follows a perfect three-act structure, though several scenes and character choices and seem unearned and rushed for the sake of preserving an hour-and-a-half runtime. The visuals are astounding, from tidal waves to the vehicle designs to the encompassing forest, which is as gentle as it is hostile. This film really captures the beauty of a skeletal sky-scraper sheathed beneath a mossy skin. The soundtrack has the heartfelt ambience you’d expect from an anime aimed at Japanese teenagers. Which is fine for me considering I still think of myself as a teenaged Japanese girl.
The American voice acting is superb, and the script matches very well with absolutely no awkward translation errors, so kudos to John Burgmeier’s work. Burgmeier also provides the voice of Shunack, the film’s very believable and sympathetic villain. Great performances also spring from the well of talents named Christopher Patton (Agito) and Carrie Savage (Toola).
Origin does well to create an original world of decay and growth, destruction and creation. It does very well as a cautionary tale about the corruption of power (both by the forest and man’s technological drive for success.) Frankly I wasn’t expecting such a well-constructed argument. The philosophy of Origin lies somewhere between Transcendentalism and Buddhist detachment from past desires; and oddly enough the difficult dramatic decision lies with both Agito and Toola. Still, in the end, forest=good, fire=bad, drop-kicking a flaming hunk of magma=badass. This was an all-around excellent visual romp that planted its seed in my heart and took root.
Showing posts with label Gonzo. Show all posts
Showing posts with label Gonzo. Show all posts
Thursday, November 27, 2008
Friday, November 14, 2008
Basilisk
“To the one I love; prepare to die.”
A time of ninjas and shoguns. The 400-year-old peace pact between the warring Iga and Kouga ninja clans has been abolished. Now, to decide the political fate of Japan, the top ten of both clans must battle to the bitter bloody end. Yes!
Tragically caught in the middle are Gennosuke and Oboro, leaders of each clan, who must bury their love and hopes of peace to carry out the bloody fate of their clans. No, not love! It’s West Side Story without the dancing. Yes! It’s Romeo and Juliet except Romeo could use Samurai Jack as dental floss! Halleluiah!
What sets Basilisk apart is its stunning production budget. Fast-moving action scenes are balanced with white-outs, magnificent landscape shots and surrealist super-powers that make Naruto’s displays of power look like a dollar-store Christmas wreath.
Basilisk, despite being a ninja show about ninja blowing apart other ninja using ninja techniques, is loaded with driven, believable and empathetic characters. By halfway through the series, when we are down to the final five on either side, trust has been betrayed, loyalties have been forsook, and slaughter is impending. Yes! Granted, the ninja powers defy logic in a way that would make Stan Lee blush, but it doesn’t worry about creating a magic system for the sake of marketing and video game copyrights. Sure, the old guy with the elf ears can stretch his arms infinitely and the paraplegic has a 12-foot sword down his throat, but so what – bloodshed!
The deaths can be just as sudden and surprising as the narrow escapes. You feel the imminent danger in every scene, and the consequences are palpable. These are awesome fights that are spaced out very well with compelling, though predictable, scenes of loyalty, fury, and startling compassion.
Funimation grabbed a hold of this series as soon as they could, though its constant soft core rape scenes and oceans of blood will keep it off Adult Swim indefinitely. I chose to watch the whole series dubbed, and it turned out far easier to follow than the subtitles. Though some characters seem mismatched, and the choppy rhythm falls short as it many dubs, it still holds together well. What hurts Basilisk is the melodramatic performance on both ends for the part of Oboro, who is sadly a flat, generic innocent girl, and there is only so much you can do with imaginative dialogue like, “I love you too much to fight you,” and “Anakin, you’re breaking my heart.” Hint, hint, George Lucas.
I didn’t expect much from Basilisk, but now I have seen its true power, and I will never underestimate Gonzo again.
A time of ninjas and shoguns. The 400-year-old peace pact between the warring Iga and Kouga ninja clans has been abolished. Now, to decide the political fate of Japan, the top ten of both clans must battle to the bitter bloody end. Yes!
Tragically caught in the middle are Gennosuke and Oboro, leaders of each clan, who must bury their love and hopes of peace to carry out the bloody fate of their clans. No, not love! It’s West Side Story without the dancing. Yes! It’s Romeo and Juliet except Romeo could use Samurai Jack as dental floss! Halleluiah!
What sets Basilisk apart is its stunning production budget. Fast-moving action scenes are balanced with white-outs, magnificent landscape shots and surrealist super-powers that make Naruto’s displays of power look like a dollar-store Christmas wreath.
Basilisk, despite being a ninja show about ninja blowing apart other ninja using ninja techniques, is loaded with driven, believable and empathetic characters. By halfway through the series, when we are down to the final five on either side, trust has been betrayed, loyalties have been forsook, and slaughter is impending. Yes! Granted, the ninja powers defy logic in a way that would make Stan Lee blush, but it doesn’t worry about creating a magic system for the sake of marketing and video game copyrights. Sure, the old guy with the elf ears can stretch his arms infinitely and the paraplegic has a 12-foot sword down his throat, but so what – bloodshed!
The deaths can be just as sudden and surprising as the narrow escapes. You feel the imminent danger in every scene, and the consequences are palpable. These are awesome fights that are spaced out very well with compelling, though predictable, scenes of loyalty, fury, and startling compassion.
Funimation grabbed a hold of this series as soon as they could, though its constant soft core rape scenes and oceans of blood will keep it off Adult Swim indefinitely. I chose to watch the whole series dubbed, and it turned out far easier to follow than the subtitles. Though some characters seem mismatched, and the choppy rhythm falls short as it many dubs, it still holds together well. What hurts Basilisk is the melodramatic performance on both ends for the part of Oboro, who is sadly a flat, generic innocent girl, and there is only so much you can do with imaginative dialogue like, “I love you too much to fight you,” and “Anakin, you’re breaking my heart.” Hint, hint, George Lucas.
I didn’t expect much from Basilisk, but now I have seen its true power, and I will never underestimate Gonzo again.
Saturday, August 30, 2008
Tower of Druaga: The Aegis of Uruk
The Japanese studio Gonzo introduced a breakthrough in inter-continental television when it announced that two shows this season would be released online with English subtitles the same night as they premiered on television in Japan. So apparently they got my letters….Gonzo 1, Santa 0. Tower of Druaga can be found (and bought) legally by download or watched on the site at www.crunchyroll.com for fewer than three dollars an episode. Spoiler: it’s worth it!
Revolutionary marketing set aside, I found Tower of Druaga to be a magnificent classic high fantasy setting with memorable characters, ground-breaking scenery (gotta put a penny in the pun jar again), and a masterfully told story. This twelve-episode first season now owns my heart, hugging, teasing and scratching it like a middle school relationship.
Druga centers on a land ruled by King Gilgamesh, who, ages ago, scaled the Tower of Druga, the epitome of evil, and by using every cliché in the book, saved the princess and became king. Problem was the Tower still stands. Cities live in constant threat of the monsters that poor out of it, and much of the population dedicate themselves to becoming Climbers, adventurers who seek to climb the monstrosity and claim the Blue Crystal Rod on top.
Sounds like the set-up to every video game besides Pacman, doesn’t it? It is. In fact, Druaga was made in homage to an 8-bit video game of the same name. Just like in every story, our main character is a bright-eyed, loosely drawn “I-wanna-protect-my-friends-no-matter-what” type named Jil, whose only strength is his physical resilience and unbreakable shield. After being dumped from his powerful yet cold big brother Neeba’s party, Jil gathers a rag-tag band of losers in hopes of scaling the tower and becoming a hero.
This is a world filled with classes but no leveling up, magic but no MP. In short, Druga is a world where the video game is the world. Jil is joined by a dark-haired priestess named Kayaa, her patient powerhouse partner Amrey, the boastful aristocrat mage Melt and his assistant, Coopa, who is the greatest intern of all time. Once their party is assembled, they must compete with Uruk’s national army, a guerilla army of other Climbers, Neeba’s epic gang, and a malicious wind sorcerer.
So how did the script writer for Full Metal Panic, the character designer of Burst Angel and the director of Last Exile handle such material? With the tact, charm and humor of true fans. There are dramatic episodes which are well-written and full of pathos, but the true majesty of this series comes from the comedic episodes, which not only make video game references but turn the world into a classic 8-bit parody of the original game! I recommend episode five. That is all you need to know. Do not be scared away by the ridiculous delusion that was the first episode; it’s the greatest parody of action/fantasy anime I have seen this year.
Fantasy fans are in for a treat. Cosplayers should start milking this teat before next year’s season two premieres. Anime fans will have a great series to introduce their fantasy friends into anime. Why? Because the script, specifically its humor and ability to transform old jokes rather than rely on stereo-types and repetition. I stand in awe of Coopa’s comedic timing and golem-like strength that never gets addressed seriously. The animation is so pristine, I’d almost accuse Gonzo of putting all their eggs in one basket. Shading and weather effects are gracefully added, though the occasional computer-rendered monsters (Druaga himself, ew) prove distracting.
It’s a great climb, full of danger, magic missiles, dragons, knights, wizards, wizard interns, backstabs, and meaningful demises that builds up to the single most evil cliffhanger since the first season of Code Geass. Tower of Druaga wins, finds the Master Sword and obtains epic status.
Revolutionary marketing set aside, I found Tower of Druaga to be a magnificent classic high fantasy setting with memorable characters, ground-breaking scenery (gotta put a penny in the pun jar again), and a masterfully told story. This twelve-episode first season now owns my heart, hugging, teasing and scratching it like a middle school relationship.
Druga centers on a land ruled by King Gilgamesh, who, ages ago, scaled the Tower of Druga, the epitome of evil, and by using every cliché in the book, saved the princess and became king. Problem was the Tower still stands. Cities live in constant threat of the monsters that poor out of it, and much of the population dedicate themselves to becoming Climbers, adventurers who seek to climb the monstrosity and claim the Blue Crystal Rod on top.
Sounds like the set-up to every video game besides Pacman, doesn’t it? It is. In fact, Druaga was made in homage to an 8-bit video game of the same name. Just like in every story, our main character is a bright-eyed, loosely drawn “I-wanna-protect-my-friends-no-matter-what” type named Jil, whose only strength is his physical resilience and unbreakable shield. After being dumped from his powerful yet cold big brother Neeba’s party, Jil gathers a rag-tag band of losers in hopes of scaling the tower and becoming a hero.
This is a world filled with classes but no leveling up, magic but no MP. In short, Druga is a world where the video game is the world. Jil is joined by a dark-haired priestess named Kayaa, her patient powerhouse partner Amrey, the boastful aristocrat mage Melt and his assistant, Coopa, who is the greatest intern of all time. Once their party is assembled, they must compete with Uruk’s national army, a guerilla army of other Climbers, Neeba’s epic gang, and a malicious wind sorcerer.
So how did the script writer for Full Metal Panic, the character designer of Burst Angel and the director of Last Exile handle such material? With the tact, charm and humor of true fans. There are dramatic episodes which are well-written and full of pathos, but the true majesty of this series comes from the comedic episodes, which not only make video game references but turn the world into a classic 8-bit parody of the original game! I recommend episode five. That is all you need to know. Do not be scared away by the ridiculous delusion that was the first episode; it’s the greatest parody of action/fantasy anime I have seen this year.
Fantasy fans are in for a treat. Cosplayers should start milking this teat before next year’s season two premieres. Anime fans will have a great series to introduce their fantasy friends into anime. Why? Because the script, specifically its humor and ability to transform old jokes rather than rely on stereo-types and repetition. I stand in awe of Coopa’s comedic timing and golem-like strength that never gets addressed seriously. The animation is so pristine, I’d almost accuse Gonzo of putting all their eggs in one basket. Shading and weather effects are gracefully added, though the occasional computer-rendered monsters (Druaga himself, ew) prove distracting.
It’s a great climb, full of danger, magic missiles, dragons, knights, wizards, wizard interns, backstabs, and meaningful demises that builds up to the single most evil cliffhanger since the first season of Code Geass. Tower of Druaga wins, finds the Master Sword and obtains epic status.
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